Game info: itch.io
Listening: Bandcamp
Info
Here’s a short ten minute soundtrack for a short fifteen minute Metroidvania made for Metroidvania Month, a jam that’s held a few times a year. The soundtrack was by Rin Jeon, a composer who in a past life contributed a lot of tracks to SiIvaGunner under the name Can of Nothing. I haven’t heard anything by her before besides her two demo pieces for Super MIDI Pak, an SNES cart with MIDI input that lets you play SNES soundfonts with a MIDI controller; they’re both pretty nice pastiches of Kirby’s Dream Land 3’s soundtrack using its instruments.
For Gramary’s soundtrack Jeon also used Super MIDI Pak, though I don’t immediately recognize the sources of the samples used here (watch as they just end up also being from a Kirby game). It’s got that 16-bit fantasy game sound to it with fairly chill strings, winds, and harp jazzed up a bit with drumkit, funky bass, and extended chords. Definitely hit the mark for music that might appear in a moodier kind of platformer, with maybe one of the tells that this is a modern soundtrack being that there are a lot of spicy chord progressions lmao, not that old games couldn’t have sick-ass ones but not usually to the digifu-style extent that this soundtrack throws them about. Which isn’t a complaint of course, I do love it when a soundtrack throws chords about! The soundtrack keeps things restrained without really showboating aside from indulging in some jazzy licks in “Groove Caverns,” but besides the chords there’s also some nice partwriting in the orchestration here and there, so it’s pretty easy to stay entertained while either vibe listening or deeper listening to it.
Recommended track:
- “Woods Wayfarer” sits firmly in the middle between mystical forest music and a funky jam

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