Game info: itch.io
Listening: Bandcamp
Info
quarkimo included this game in one of his year-end VGM wrap-up posts while saying “i am being entirely swayed by my love for warm experimental ambient music,” and I was like gee, wonder if I know anyone like that [nervously tugs collar]. I am unfamiliar with the music of heoliene / o s / deuveir, but I’ve seen their name before because they have some cool album uploads on YouTube. Didn’t know they made games at all! loom looks like the kind of enigmatic exploration environment that’s extremely my kind of shit though.
This soundtrack’s a real ambient one, without a whole lot to ever really “concretely latch onto” in a sense, but if you let it roll over you, it’s suffused with a warm tranquility. It feels like a washed-out photograph, form and contrast lost to lighting, which is great because that’s how the game looks too. There’s a lot of little bits of glitchy production sprinkled throughout to keep you on your toes too, if that’s the kind of stuff you want to focus on. Suffice it to say I think this is a pretty neat soundtrack.
Recommended tracks:
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“l4 : well reveal” has the chime hit a little dissonantly at 0:51 in a way I think is cool
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“l5 : the hall” struggles to stay continuous, clipping into itself every few seconds and leaving entirely for a brief moment in the middle, only to return
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“l10 : paper structure” almost has a 4/4 beat anchoring it, though it can’t really anchor anything because it sounds like it’s coming from outer space
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“l11 : deep storage” is one of the most overtly glitchy tracks, prominently sounding in the first half like a broken transmission
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