Gateways (PC/XB360, 2012)

Game info: website
Listening: extracted audio, YouTube

Credits

Music: Anthony Morgan
Sound: Rebecca Parnell

Info

Randomly played a puzzle game from my backlog, this is a Metroidvania where the major powerups involve placing portals with various effects when you pass through them. The final puzzle is really obnoxious to retry 30 times but otherwise it’s fine. Interesting integrated hint system where you can optionally ask the game at any point if a puzzle is solvable with your current equipment.

The soundtrack is pretty small, just a title theme and then three area themes. You play a scientist stuck in a lab so, unsurprisingly, the music is pretty electronic and spacey, with the later area tracks having some piano and orchestral moments. The soundtrack caught my attention as I was playing the game because it’s weirdly time signature-y: every single track at one point incorporates a short 5/8 motif, one track is entirely in 7/8 aside from that moment, and the other three switch between 4/4 and triple time (sometimes ambiguously so). Aside from one part of the title theme it’s not super complex, but it’s interesting seeing it as a consistent tendency across an entire soundtrack.

I have no idea who the composer is; there don’t particularly seem to be any records of a video game composer named Anthony Morgan anywhere. The most likely candidate seems to be this guitarist who has contributed to a couple of soundtracks but I couldn’t confirm it’s the same person.

Recommended tracks:

  • Title” has some 10 vs. 9 (or 3) polymeter going on at 0:39 between the bass and high synth riff

  • Middle Area” starts off with some nice, ambient bell ringing before getting much tenser when the main track starts

(track titles are taken from the filenames)

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